Sakashima the Impostor [Mystery Booster] Vampire Cleric {1}: Mutavault becomes a 2/2
Description
{1}: Mutavault becomes a 2/2 creature with all creature types until end of turn
Set: Friday Night Magic 2002 Type: Creature — Human Knight Rarity: Rare Cost: {W}{W} First strike (This creature deals combat damage before creatures without first strike
Take an extra turn after this one if an opponent cast a blue spell this turn
join in brotherhood
When a creature you control dies
Sakashima the Impostor [Mystery Booster] Vampire Cleric {1}: Mutavault becomes a 2/2Set: Mystery Booster Type: Legendary Creature Human Rogue Rarity: Rare Cost: {2}{U}{U} You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step."
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